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GeForce GTX 580 3GB vs Radeon HD 3870 1GB

Intro

The GeForce GTX 580 3GB comes with a GPU clock speed of 772 MHz, and the 3072 MB of GDDR5 RAM runs at 1002 MHz through a 384-bit bus. It also features 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

Compare all of that to the Radeon HD 3870 1GB, which makes use of a 55 nm design. AMD has set the core speed at 775 MHz. The GDDR4 memory runs at a frequency of 1125 MHz on this particular model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3870 1GB 106 Watts
GeForce GTX 580 3GB 244 Watts
Difference: 138 Watts (130%)

Memory Bandwidth

The GeForce GTX 580 3GB should in theory be much faster than the Radeon HD 3870 1GB in general. (explain)

GeForce GTX 580 3GB 192384 MB/sec
Radeon HD 3870 1GB 72000 MB/sec
Difference: 120384 (167%)

Texel Rate

The GeForce GTX 580 3GB will be much (approximately 298%) better at texture filtering than the Radeon HD 3870 1GB. (explain)

GeForce GTX 580 3GB 49408 Mtexels/sec
Radeon HD 3870 1GB 12400 Mtexels/sec
Difference: 37008 (298%)

Pixel Rate

The GeForce GTX 580 3GB is much (about 199%) faster with regards to full screen anti-aliasing than the Radeon HD 3870 1GB, and also should be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 580 3GB 37056 Mpixels/sec
Radeon HD 3870 1GB 12400 Mpixels/sec
Difference: 24656 (199%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580 3GB

Amazon.com

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Radeon HD 3870 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 3GB Radeon HD 3870 1GB
Manufacturer nVidia AMD
Year November 2010 Nov 19, 2007
Code Name GF110 RV670 XT
Memory 3072 MB 1024 MB
Core Speed 772 MHz 775 MHz
Memory Speed 4008 MHz 2250 MHz
Power (Max TDP) 244 watts 106 watts
Bandwidth 192384 MB/sec 72000 MB/sec
Texel Rate 49408 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 512 320(64x5)
Texture Mapping Units 64 16
Render Output Units 48 16
Bus Type GDDR5 GDDR4
Bus Width 384-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 580 3GB

Amazon.com

Check prices at:

Radeon HD 3870 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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