Compare any two graphics cards:
GeForce GTX 570 vs GeForce GTX 580 3GB
IntroThe GeForce GTX 570 uses a 40 nm design. nVidia has clocked the core frequency at 732 MHz. The GDDR5 RAM works at a speed of 950 MHz on this specific model. It features 480 SPUs along with 60 TAUs and 40 ROPs.Compare all that to the GeForce GTX 580 3GB, which has clock speeds of 772 MHz on the GPU, and 1002 MHz on the 3072 MB of GDDR5 memory. It features 512 SPUs as well as 64 Texture Address Units and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX 580 3GB should be quite a bit faster than the GeForce GTX 570 in general. (explain)
Texel RateThe GeForce GTX 580 3GB is a bit (more or less 12%) more effective at AF than the GeForce GTX 570. (explain)
Pixel RateThe GeForce GTX 580 3GB is quite a bit (approximately 27%) more effective at AA than the GeForce GTX 570, and also able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 570 vs GeForce GTX 580 3GB”[...] [...]
Wow the more GB on the card the more graphic is shown clearly. I never knew that .
Actually the more GB = You get more reallistic Textures(walls Colors).So it's important!
Try to compare ATI HD 5970 with the GTX 590(Last Model of Invidia) and then with ATI HD 7970(Last model of ATI).