Compare any two graphics cards:
GeForce GTX 570 vs Radeon HD 5570
IntroThe GeForce GTX 570 has clock speeds of 732 MHz on the GPU, and 950 MHz on the 1280 MB of GDDR5 memory. It features 480 SPUs along with 60 Texture Address Units and 40 Rasterization Operator Units.Compare those specs to the Radeon HD 5570, which features GPU clock speed of 650 MHz, and 512 MB of DDR3 RAM running at 900 MHz through a 128-bit bus. It also features 400(80x5) SPUs, 20 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 570 is 428% quicker than the Radeon HD 5570 in general, due to its higher bandwidth. (explain)
Texel RateThe GeForce GTX 570 is quite a bit (approximately 238%) more effective at texture filtering than the Radeon HD 5570. (explain)
Pixel RateThe GeForce GTX 570 will be a lot (more or less 463%) faster with regards to FSAA than the Radeon HD 5570, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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