Compare any two graphics cards:
GeForce GTX 570 vs Radeon HD 4870 X2
IntroThe GeForce GTX 570 makes use of a 40 nm design. nVidia has clocked the core frequency at 732 MHz. The GDDR5 RAM works at a speed of 950 MHz on this specific model. It features 480 SPUs along with 60 Texture Address Units and 40 Rasterization Operator Units.Compare those specifications to the Radeon HD 4870 X2, which makes use of a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 RAM is set to run at a speed of 900 MHz on this model. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 4870 X2 should theoretically be quite a bit better than the GeForce GTX 570 overall. (explain)
Texel RateThe Radeon HD 4870 X2 will be a lot (more or less 37%) faster with regards to texture filtering than the GeForce GTX 570. (explain)
Pixel RateThe GeForce GTX 570 is quite a bit (more or less 22%) more effective at AA than the Radeon HD 4870 X2, and also will be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce GTX 570 vs Radeon HD 4870 X2”[...] what you meant, I wasn't just sure but regardless, it is 3/4 equivalent of a GTX 570 without DX11. GeForce GTX 570 vs Radeon HD 4870 X2 – Performance Comparison Benchmarks @ Hardware Compare Reply With Quote « Previous Thread | Next Thread [...]