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GeForce GT 440 1.5GB vs GeForce GTX 560 Ti

Intro

The GeForce GT 440 1.5GB makes use of a 40 nm design. nVidia has clocked the core speed at 594 MHz. The GDDR3 RAM works at a frequency of 900 MHz on this specific model. It features 144 SPUs as well as 24 Texture Address Units and 24 ROPs.

Compare all that to the GeForce GTX 560 Ti, which has GPU core speed of 822 MHz, and 1024 MB of GDDR5 RAM set to run at 1002 MHz through a 256-bit bus. It also features 384 SPUs, 64 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3466 points
GeForce GT 440 1.5GB 840 points
Difference: 2626 (313%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 114 Watts (204%)

Memory Bandwidth

The GeForce GTX 560 Ti should theoretically perform quite a bit faster than the GeForce GT 440 1.5GB overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 85056 (197%)

Texel Rate

The GeForce GTX 560 Ti is much (approximately 269%) more effective at texture filtering than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 38352 (269%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 560 Ti is the winner, and very much so. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 12048 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GTX 560 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year October 2010 January 2011
Code Name GF106 GF114
Memory 1536 MB 1024 MB
Core Speed 594 MHz 822 MHz
Memory Speed 1800 MHz 4008 MHz
Power (Max TDP) 56 watts 170 watts
Bandwidth 43200 MB/sec 128256 MB/sec
Texel Rate 14256 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 144 384
Texture Mapping Units 24 64
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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