Compare any two graphics cards:
VS

GeForce GTX 480 vs Radeon HD 4650 512MB

Intro

The GeForce GTX 480 comes with a clock frequency of 700 MHz and a GDDR5 memory frequency of 924 MHz. It also features a 384-bit memory bus, and uses a 40 nm design. It features 480 SPUs, 60 TAUs, and 48 Raster Operation Units.

Compare all that to the Radeon HD 4650 512MB, which has core clock speeds of 600 MHz on the GPU, and 500 MHz on the 512 MB of DDR2 RAM. It features 320(64x5) SPUs as well as 32 TAUs and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4650 512MB 55 Watts
GeForce GTX 480 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

Theoretically, the GeForce GTX 480 should be quite a bit faster than the Radeon HD 4650 512MB in general. (explain)

GeForce GTX 480 177408 MB/sec
Radeon HD 4650 512MB 16000 MB/sec
Difference: 161408 (1009%)

Texel Rate

The GeForce GTX 480 should be a lot (more or less 119%) better at texture filtering than the Radeon HD 4650 512MB. (explain)

GeForce GTX 480 42000 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 22800 (119%)

Pixel Rate

The GeForce GTX 480 should be quite a bit (approximately 600%) better at anti-aliasing than the Radeon HD 4650 512MB, and will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 480 33600 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 28800 (600%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 480

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 480 Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year March 2010 Sep 10, 2008
Code Name GF100 RV730 PRO
Memory 1536 MB 512 MB
Core Speed 700 MHz 600 MHz
Memory Speed 3696 MHz 1000 MHz
Power (Max TDP) 250 watts 55 watts
Bandwidth 177408 MB/sec 16000 MB/sec
Texel Rate 42000 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 480 320(64x5)
Texture Mapping Units 60 32
Render Output Units 48 8
Bus Type GDDR5 DDR2
Bus Width 384-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 3000 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 480

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield