Compare any two graphics cards:
GeForce GTX 280 vs GeForce GTX 480
IntroThe GeForce GTX 280 features a clock frequency of 602 MHz and a GDDR3 memory frequency of 1107 MHz. It also features a 512-bit bus, and uses a 65 nm design. It is made up of 240 SPUs, 80 TAUs, and 32 ROPs.Compare that to the GeForce GTX 480, which comes with core clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 memory. It features 480 SPUs as well as 60 Texture Address Units and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 480 should be quite a bit faster than the GeForce GTX 280 in general. (explain)
Texel RateThe GeForce GTX 280 should be just a bit (about 15%) faster with regards to AF than the GeForce GTX 480. (explain)
Pixel RateThe GeForce GTX 480 will be quite a bit (about 74%) more effective at AA than the GeForce GTX 280, and also should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce GTX 280 vs GeForce GTX 480”GREAT SITE !
you (spectator) can think that this site can be useless but compared to passmark bench site it's USEFULL AS HELL !
why ? if you watch gtx280 score point in passmark test youll notice that can do only 1200 point ! (around)
and a gtx TITAN (in the same site) can do OVER 8000 point (benchmark score)
after i watched the comparison on this site i noticed that in the OVERALL PERFORMANCE the gtx titan is not 6x/8x times faster than a gtx 280, it's only 100% FASTER (and not in all situations)
i was really afraid about my performance in game like crysis 2 that has not a triple or quadruple fps increase(seeing a gpu load over 95 % all time)
i tought i waster money buyng gtx titan but NOW i know what really have in my hands !