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GeForce 8800 GTS (G80) 640MB vs Radeon HD 5830

Intro

The GeForce 8800 GTS (G80) 640MB features clock speeds of 513 MHz on the GPU, and 792 MHz on the 640 MB of GDDR3 memory. It features 96 SPUs along with 48 Texture Address Units and 20 Rasterization Operator Units.

Compare that to the Radeon HD 5830, which has a core clock frequency of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It is made up of 1120(224x5) SPUs, 56 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GTS (G80) 640MB 143 Watts
Radeon HD 5830 175 Watts
Difference: 32 Watts (22%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5830 should be 102% quicker than the GeForce 8800 GTS (G80) 640MB overall, because of its greater bandwidth. (explain)

Radeon HD 5830 128000 MB/sec
GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Difference: 64640 (102%)

Texel Rate

The Radeon HD 5830 should be much (about 82%) more effective at anisotropic filtering than the GeForce 8800 GTS (G80) 640MB. (explain)

Radeon HD 5830 44800 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 20176 (82%)

Pixel Rate

The Radeon HD 5830 is quite a bit (more or less 25%) more effective at full screen anti-aliasing than the GeForce 8800 GTS (G80) 640MB, and also capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 5830 12800 Mpixels/sec
GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Difference: 2540 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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Radeon HD 5830

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB Radeon HD 5830
Manufacturer nVidia AMD
Year Nov 2006 (640) February 25, 2010
Code Name G80 Cypress LE
Memory 640 MB 1024 MB
Core Speed 513 MHz 800 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 175 watts
Bandwidth 63360 MB/sec 128000 MB/sec
Texel Rate 24624 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 96 1120(224x5)
Texture Mapping Units 48 56
Render Output Units 20 16
Bus Type GDDR3 GDDR5
Bus Width 320-bit 256-bit
Fab Process 90 nm 40 nm
Transistors 681 million 2154 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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