Compare any two graphics cards:
VS

GeForce GTS 450 1GB vs Radeon HD 5750 512MB

Intro

The GeForce GTS 450 1GB has core speeds of 783 MHz on the GPU, and 902 MHz on the 1024 MB of GDDR5 memory. It features 192 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 5750 512MB, which has GPU core speed of 700 MHz, and 512 MB of GDDR5 memory running at 1150 MHz through a 128-bit bus. It also is made up of 720(144x5) SPUs, 36 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 512MB 86 Watts
GeForce GTS 450 1GB 106 Watts
Difference: 20 Watts (23%)

Memory Bandwidth

As far as performance goes, the Radeon HD 5750 512MB should theoretically be a lot superior to the GeForce GTS 450 1GB in general. (explain)

Radeon HD 5750 512MB 73600 MB/sec
GeForce GTS 450 1GB 57728 MB/sec
Difference: 15872 (27%)

Texel Rate

The Radeon HD 5750 512MB will be a little bit (approximately 1%) more effective at AF than the GeForce GTS 450 1GB. (explain)

Radeon HD 5750 512MB 25200 Mtexels/sec
GeForce GTS 450 1GB 25056 Mtexels/sec
Difference: 144 (1%)

Pixel Rate

The GeForce GTS 450 1GB is a bit (more or less 12%) faster with regards to anti-aliasing than the Radeon HD 5750 512MB, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTS 450 1GB 12528 Mpixels/sec
Radeon HD 5750 512MB 11200 Mpixels/sec
Difference: 1328 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 1GB Radeon HD 5750 512MB
Manufacturer nVidia AMD
Year September 2010 October 13, 2009
Code Name GF106 Juniper LE
Memory 1024 MB 512 MB
Core Speed 783 MHz 700 MHz
Memory Speed 3608 MHz 4600 MHz
Power (Max TDP) 106 watts 86 watts
Bandwidth 57728 MB/sec 73600 MB/sec
Texel Rate 25056 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 192 720(144x5)
Texture Mapping Units 32 36
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 1040 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield