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GeForce GTS 450 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTS 450 has a GPU clock speed of 783 MHz, and the 512 MB of GDDR5 RAM runs at 902 MHz through a 128-bit bus. It also is made up of 192 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon HD 3870 X2 1GB, which comes with a core clock frequency of 825 MHz and a GDDR4 memory frequency of 1126 MHz. It also makes use of a 256-bit memory bus, and uses a 55 nm design. It is made up of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon HD 3870 X2 1GB should theoretically be a lot superior to the GeForce GTS 450 overall. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 86400 (150%)

Texel Rate

The Radeon HD 3870 X2 1GB will be a bit (approximately 5%) better at anisotropic filtering than the GeForce GTS 450. (explain)

Radeon HD 3870 X2 1GB 26400 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 1344 (5%)

Pixel Rate

The Radeon HD 3870 X2 1GB is a lot (about 111%) more effective at full screen anti-aliasing than the GeForce GTS 450, and able to handle higher resolutions without losing too much performance. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 13872 (111%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTS 450

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year September 2010 Jan 28, 2008
Code Name GF106 R680
Memory 512 MB 1024 MB (x2)
Core Speed 783 MHz 825 MHz (x2)
Memory Speed 3608 MHz 2252 MHz (x2)
Power (Max TDP) 106 watts (Unknown) watts
Bandwidth 57728 MB/sec 144128 MB/sec
Texel Rate 25056 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 192 320(64x5) (x2)
Texture Mapping Units 32 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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