Compare any two graphics cards:
VS

GeForce GT 230 vs GeForce GT 440 3GB

Intro

The GeForce GT 230 features a clock frequency of 550 MHz and a DDR3 memory speed of 800 MHz. It also makes use of a 192-bit memory bus, and uses a 40 nm design. It is made up of 32 SPUs, 16 TAUs, and 8 ROPs.

Compare those specifications to the GeForce GT 440 3GB, which makes use of a 40 nm design. nVidia has set the core frequency at 594 MHz. The GDDR3 memory runs at a speed of 900 MHz on this specific model. It features 144 SPUs along with 24 Texture Address Units and 24 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
GeForce GT 230 65 Watts
Difference: 9 Watts (16%)

Memory Bandwidth

In theory, the GeForce GT 440 3GB is 13% faster than the GeForce GT 230 in general, because of its greater bandwidth. (explain)

GeForce GT 440 3GB 43200 MB/sec
GeForce GT 230 38400 MB/sec
Difference: 4800 (13%)

Texel Rate

The GeForce GT 440 3GB should be much (more or less 62%) more effective at texture filtering than the GeForce GT 230. (explain)

GeForce GT 440 3GB 14256 Mtexels/sec
GeForce GT 230 8800 Mtexels/sec
Difference: 5456 (62%)

Pixel Rate

The GeForce GT 440 3GB will be much (approximately 224%) more effective at anti-aliasing than the GeForce GT 230, and also able to handle higher screen resolutions more effectively. (explain)

GeForce GT 440 3GB 14256 Mpixels/sec
GeForce GT 230 4400 Mpixels/sec
Difference: 9856 (224%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 230

Amazon.com

Check prices at:

GeForce GT 440 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 230 GeForce GT 440 3GB
Manufacturer nVidia nVidia
Year October 2009 October 2010
Code Name GT218 GF106
Memory 1536 MB 3072 MB
Core Speed 550 MHz 594 MHz
Memory Speed 1600 MHz 1800 MHz
Power (Max TDP) 65 watts 56 watts
Bandwidth 38400 MB/sec 43200 MB/sec
Texel Rate 8800 Mtexels/sec 14256 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 14256 Mpixels/sec
Unified Shaders 32 144
Texture Mapping Units 16 24
Render Output Units 8 24
Bus Type DDR3 GDDR3
Bus Width 192-bit 192-bit
Fab Process 40 nm 40 nm
Transistors 260 million 1170 million
Bus PCIe 2.0 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 230

Amazon.com

Check prices at:

GeForce GT 440 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield