Compare any two graphics cards:
GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB
IntroThe GeForce 9500 GT 1GB GDDR3 makes use of a 55 nm design. nVidia has set the core speed at 550 MHz. The GDDR3 memory is set to run at a speed of 800 MHz on this card. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.Compare those specs to the GeForce GT 430 1GB, which has a core clock frequency of 700 MHz and a GDDR3 memory speed of 900 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It is made up of 96 SPUs, 16 Texture Address Units, and 4 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GT 430 1GB should be a small bit faster than the GeForce 9500 GT 1GB GDDR3 in general. (explain)
Texel RateThe GeForce GT 430 1GB is a lot (more or less 27%) better at AF than the GeForce 9500 GT 1GB GDDR3. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce 9500 GT 1GB GDDR3 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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2 Responses to “GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB”realey i want to know whos better ?
[...] Posts: 1 Miliard GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB – Performance Comparison Benchmarks @ Hardware... Diferență foarte mică, la pixel rate, 9550 chiar depășeșete 430. Dacă o ai de mai puțin de [...]