Compare any two graphics cards:
GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB
IntroThe GeForce 9500 GT 1GB GDDR3 has a core clock frequency of 550 MHz and a GDDR3 memory frequency of 800 MHz. It also uses a 128-bit bus, and uses a 55 nm design. It is made up of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.Compare those specs to the GeForce GT 430 1GB, which features core clock speeds of 700 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 96 SPUs as well as 16 TAUs and 4 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GT 430 1GB should in theory be just a bit better than the GeForce 9500 GT 1GB GDDR3 in general. (explain)
Texel RateThe GeForce GT 430 1GB is quite a bit (more or less 27%) faster with regards to anisotropic filtering than the GeForce 9500 GT 1GB GDDR3. (explain)
Pixel RateThe GeForce 9500 GT 1GB GDDR3 will be much (about 57%) more effective at anti-aliasing than the GeForce GT 430 1GB, and able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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2 Responses to “GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB”realey i want to know whos better ?
[...] Posts: 1 Miliard GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB – Performance Comparison Benchmarks @ Hardware... Diferență foarte mică, la pixel rate, 9550 chiar depășeșete 430. Dacă o ai de mai puțin de [...]