Compare any two graphics cards:
VS

GeForce GT 430 vs Radeon HD 5670

Intro

The GeForce GT 430 has a clock frequency of 700 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 128-bit memory bus, and uses a 40 nm design. It is comprised of 96 SPUs, 16 Texture Address Units, and 4 ROPs.

Compare that to the Radeon HD 5670, which has a core clock speed of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 400(80x5) SPUs, 20 TAUs, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 60 Watts
Radeon HD 5670 61 Watts
Difference: 1 Watts (2%)

Memory Bandwidth

The Radeon HD 5670 should theoretically perform a lot faster than the GeForce GT 430 in general. (explain)

Radeon HD 5670 64000 MB/sec
GeForce GT 430 28800 MB/sec
Difference: 35200 (122%)

Texel Rate

The Radeon HD 5670 will be a lot (more or less 38%) faster with regards to anisotropic filtering than the GeForce GT 430. (explain)

Radeon HD 5670 15500 Mtexels/sec
GeForce GT 430 11200 Mtexels/sec
Difference: 4300 (38%)

Pixel Rate

The Radeon HD 5670 should be quite a bit (more or less 121%) more effective at full screen anti-aliasing than the GeForce GT 430, and also will be able to handle higher resolutions more effectively. (explain)

Radeon HD 5670 6200 Mpixels/sec
GeForce GT 430 2800 Mpixels/sec
Difference: 3400 (121%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 Radeon HD 5670
Manufacturer nVidia AMD
Year October 2010 January 14, 2010
Code Name GF108 Redwood XT
Memory 512 MB 1024 MB
Core Speed 700 MHz 775 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 60 watts 61 watts
Bandwidth 28800 MB/sec 64000 MB/sec
Texel Rate 11200 Mtexels/sec 15500 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 6200 Mpixels/sec
Unified Shaders 96 400(80x5)
Texture Mapping Units 16 20
Render Output Units 4 8
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 585 million 627 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 430

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield