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GeForce GT 430 (OEM) vs Radeon HD 4850 512MB

Intro

The GeForce GT 430 (OEM) comes with a core clock frequency of 700 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 128-bit memory bus, and makes use of a 40 nm design. It is comprised of 96 SPUs, 16 Texture Address Units, and 4 ROPs.

Compare all of that to the Radeon HD 4850 512MB, which comes with a clock speed of 625 MHz and a GDDR3 memory speed of 993 MHz. It also makes use of a 256-bit bus, and uses a 55 nm design. It features 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 (OEM) 60 Watts
Radeon HD 4850 512MB 110 Watts
Difference: 50 Watts (83%)

Memory Bandwidth

In theory, the Radeon HD 4850 512MB should be quite a bit faster than the GeForce GT 430 (OEM) overall. (explain)

Radeon HD 4850 512MB 63552 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 34752 (121%)

Texel Rate

The Radeon HD 4850 512MB should be quite a bit (more or less 123%) more effective at anisotropic filtering than the GeForce GT 430 (OEM). (explain)

Radeon HD 4850 512MB 25000 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 13800 (123%)

Pixel Rate

The Radeon HD 4850 512MB is much (approximately 257%) faster with regards to anti-aliasing than the GeForce GT 430 (OEM), and should be able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 4850 512MB 10000 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 7200 (257%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 430 (OEM) Radeon HD 4850 512MB
Manufacturer nVidia AMD
Year October 2010 Jun 25, 2008
Code Name GF108 RV770 PRO
Memory 2048 MB 512 MB
Core Speed 700 MHz 625 MHz
Memory Speed 1800 MHz 1986 MHz
Power (Max TDP) 60 watts 110 watts
Bandwidth 28800 MB/sec 63552 MB/sec
Texel Rate 11200 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 10000 Mpixels/sec
Unified Shaders 96 800(160x5)
Texture Mapping Units 16 40
Render Output Units 4 16
Bus Type GDDR3 GDDR3
Bus Width 128-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 585 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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