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GeForce GT 340 vs Radeon HD 5550

Intro

The GeForce GT 340 comes with a core clock frequency of 550 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 128-bit bus, and uses a 40 nm design. It is made up of 96 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare those specifications to the Radeon HD 5550, which comes with a clock frequency of 550 MHz and a DDR2 memory speed of 400 MHz. It also uses a 128-bit memory bus, and uses a 40 nm design. It is made up of 320(64x5) SPUs, 16 TAUs, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GT 340 should be much faster than the Radeon HD 5550 in general. (explain)

GeForce GT 340 54400 MB/sec
Radeon HD 5550 12800 MB/sec
Difference: 41600 (325%)

Texel Rate

The GeForce GT 340 will be much (approximately 100%) better at AF than the Radeon HD 5550. (explain)

GeForce GT 340 17600 Mtexels/sec
Radeon HD 5550 8800 Mtexels/sec
Difference: 8800 (100%)

Pixel Rate

Both cards have exactly the same pixel rate, so in theory they should perform equally good at at FSAA, and be able to handle the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 340

Amazon.com

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Radeon HD 5550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 340 Radeon HD 5550
Manufacturer nVidia AMD
Year February 2010 February 9, 2010
Code Name GT215 Redwood LE
Memory 512 MB 512 MB
Core Speed 550 MHz 550 MHz
Memory Speed 3400 MHz 800 MHz
Power (Max TDP) 69 watts (Unknown) watts
Bandwidth 54400 MB/sec 12800 MB/sec
Texel Rate 17600 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 96 320(64x5)
Texture Mapping Units 32 16
Render Output Units 8 8
Bus Type GDDR5 DDR2
Bus Width 128-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 727 million 627 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.3 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 340

Amazon.com

Check prices at:

Radeon HD 5550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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