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GeForce 8600 GTS vs GeForce GT 320

Intro

The GeForce 8600 GTS comes with core clock speeds of 675 MHz on the GPU, and 1000 MHz on the 512 MB of GDDR3 RAM. It features 32 SPUs as well as 16 TAUs and 8 ROPs.

Compare all that to the GeForce GT 320, which has core speeds of 540 MHz on the GPU, and 790 MHz on the 1024 MB of GDDR3 memory. It features 72 SPUs as well as 24 TAUs and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
GeForce 8600 GTS 75 Watts
Difference: 32 Watts (74%)

Memory Bandwidth

As far as performance goes, the GeForce 8600 GTS should theoretically be quite a bit superior to the GeForce GT 320 overall. (explain)

GeForce 8600 GTS 32000 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 6720 (27%)

Texel Rate

The GeForce GT 320 will be a bit (more or less 20%) more effective at anisotropic filtering than the GeForce 8600 GTS. (explain)

GeForce GT 320 12960 Mtexels/sec
GeForce 8600 GTS 10800 Mtexels/sec
Difference: 2160 (20%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce 8600 GTS is superior to the GeForce GT 320, by a large margin. (explain)

GeForce 8600 GTS 5400 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 1080 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GTS

Amazon.com

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GeForce GT 320

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GTS GeForce GT 320
Manufacturer nVidia nVidia
Year April 2007 February 2010
Code Name G84 GT215
Memory 512 MB 1024 MB
Core Speed 675 MHz 540 MHz
Memory Speed 2000 MHz 1580 MHz
Power (Max TDP) 75 watts 43 watts
Bandwidth 32000 MB/sec 25280 MB/sec
Texel Rate 10800 Mtexels/sec 12960 Mtexels/sec
Pixel Rate 5400 Mpixels/sec 4320 Mpixels/sec
Unified Shaders 32 72
Texture Mapping Units 16 24
Render Output Units 8 8
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 40 nm
Transistors 289 million 727 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 8600 GTS

Amazon.com

Check prices at:

GeForce GT 320

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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