Compare any two graphics cards:
Radeon HD 5750 1GB vs Radeon HD 6970
IntroThe Radeon HD 5750 1GB makes use of a 40 nm design. AMD has clocked the core speed at 700 MHz. The GDDR5 RAM works at a frequency of 1150 MHz on this specific card. It features 720(144x5) SPUs as well as 36 TAUs and 16 ROPs.Compare those specifications to the Radeon HD 6970, which has a core clock frequency of 880 MHz and a GDDR5 memory speed of 1375 MHz. It also uses a 256-bit bus, and makes use of a 40 nm design. It features 1536 SPUs, 96 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 6970 should theoretically be a lot superior to the Radeon HD 5750 1GB in general. (explain)
Texel RateThe Radeon HD 6970 will be a lot (about 235%) better at AF than the Radeon HD 5750 1GB. (explain)
Pixel RateThe Radeon HD 6970 should be a lot (about 151%) faster with regards to AA than the Radeon HD 5750 1GB, and also should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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