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GeForce 8800 GTS (G80) 320MB vs Radeon HD 6950 2GB

Intro

The GeForce 8800 GTS (G80) 320MB makes use of a 90 nm design. nVidia has set the core speed at 513 MHz. The GDDR3 memory works at a frequency of 792 MHz on this specific card. It features 96 SPUs as well as 48 TAUs and 20 Rasterization Operator Units.

Compare all that to the Radeon HD 6950 2GB, which makes use of a 40 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this specific model. It features 1408 SPUs along with 88 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GTS (G80) 320MB 143 Watts
Radeon HD 6950 2GB 200 Watts
Difference: 57 Watts (40%)

Memory Bandwidth

The Radeon HD 6950 2GB should theoretically perform quite a bit faster than the GeForce 8800 GTS (G80) 320MB in general. (explain)

Radeon HD 6950 2GB 160000 MB/sec
GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Difference: 96640 (153%)

Texel Rate

The Radeon HD 6950 2GB is much (approximately 186%) more effective at anisotropic filtering than the GeForce 8800 GTS (G80) 320MB. (explain)

Radeon HD 6950 2GB 70400 Mtexels/sec
GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Difference: 45776 (186%)

Pixel Rate

The Radeon HD 6950 2GB is much (approximately 150%) more effective at anti-aliasing than the GeForce 8800 GTS (G80) 320MB, and should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 6950 2GB 25600 Mpixels/sec
GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Difference: 15340 (150%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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Radeon HD 6950 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB Radeon HD 6950 2GB
Manufacturer nVidia AMD
Year Feb 2007 December 2010
Code Name G80 Cayman Pro
Memory 320 MB 2048 MB
Core Speed 513 MHz 800 MHz
Memory Speed 1584 MHz 5000 MHz
Power (Max TDP) 143 watts 200 watts
Bandwidth 63360 MB/sec 160000 MB/sec
Texel Rate 24624 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 96 1408
Texture Mapping Units 48 88
Render Output Units 20 32
Bus Type GDDR3 GDDR5
Bus Width 320-bit 256-bit
Fab Process 90 nm 40 nm
Transistors 681 million 2640 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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