Compare any two graphics cards:
VS

GeForce GTX 295 vs Radeon HD 6950 2GB

Intro

The GeForce GTX 295 has a GPU core speed of 576 MHz, and the 896 MB of GDDR3 memory runs at 999 MHz through a 448-bit bus. It also is comprised of 240 SPUs, 80 Texture Address Units, and 28 Raster Operation Units.

Compare those specifications to the Radeon HD 6950 2GB, which has GPU clock speed of 800 MHz, and 2048 MB of GDDR5 RAM set to run at 1250 MHz through a 256-bit bus. It also is made up of 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6950 2GB 200 Watts
GeForce GTX 295 289 Watts
Difference: 89 Watts (45%)

Memory Bandwidth

The GeForce GTX 295 should in theory be much faster than the Radeon HD 6950 2GB overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon HD 6950 2GB 160000 MB/sec
Difference: 63776 (40%)

Texel Rate

The GeForce GTX 295 will be quite a bit (about 31%) better at texture filtering than the Radeon HD 6950 2GB. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon HD 6950 2GB 70400 Mtexels/sec
Difference: 21760 (31%)

Pixel Rate

The GeForce GTX 295 will be a lot (about 26%) faster with regards to FSAA than the Radeon HD 6950 2GB, and also will be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 6950 2GB 25600 Mpixels/sec
Difference: 6656 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 295 Radeon HD 6950 2GB
Manufacturer nVidia AMD
Year January 8, 2009 December 2010
Code Name G200b Cayman Pro
Memory 896 MB (x2) 2048 MB
Core Speed 576 MHz (x2) 800 MHz
Memory Speed 1998 MHz (x2) 5000 MHz
Power (Max TDP) 289 watts 200 watts
Bandwidth 223776 MB/sec 160000 MB/sec
Texel Rate 92160 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 240 (x2) 1408
Texture Mapping Units 80 (x2) 88
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 2640 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield