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GeForce 9600 GSO 512MB vs Radeon HD 6870

Intro

The GeForce 9600 GSO 512MB comes with core clock speeds of 650 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 96 SPUs along with 48 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6870, which comes with a core clock speed of 900 MHz and a GDDR5 memory speed of 1050 MHz. It also makes use of a 256-bit memory bus, and makes use of a 40 nm design. It features 1120 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 512MB 90 Watts
Radeon HD 6870 151 Watts
Difference: 61 Watts (68%)

Memory Bandwidth

The Radeon HD 6870, in theory, should perform a lot faster than the GeForce 9600 GSO 512MB overall. (explain)

Radeon HD 6870 134400 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 76800 (133%)

Texel Rate

The Radeon HD 6870 will be much (more or less 62%) better at texture filtering than the GeForce 9600 GSO 512MB. (explain)

Radeon HD 6870 50400 Mtexels/sec
GeForce 9600 GSO 512MB 31200 Mtexels/sec
Difference: 19200 (62%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 6870 is the winner, and very much so. (explain)

Radeon HD 6870 28800 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 18400 (177%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 512MB Radeon HD 6870
Manufacturer nVidia AMD
Year October 2008 October 2010
Code Name G94a/b Barts XT
Memory 512 MB 1024 MB
Core Speed 650 MHz 900 MHz
Memory Speed 1800 MHz 4200 MHz
Power (Max TDP) 90 watts 151 watts
Bandwidth 57600 MB/sec 134400 MB/sec
Texel Rate 31200 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 96 1120
Texture Mapping Units 48 56
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 40 nm
Transistors 505 million 1700 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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