Compare any two graphics cards:
Radeon HD 4890 1GB vs Radeon HD 6870
IntroThe Radeon HD 4890 1GB features a clock speed of 1000 MHz and a GDDR5 memory speed of 975 MHz. It also features a 256-bit bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.Compare that to the Radeon HD 6870, which features a core clock frequency of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It features 1120 SPUs, 56 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6870 should be a small bit faster than the Radeon HD 4890 1GB in general. (explain)
Texel RateThe Radeon HD 6870 will be much (approximately 26%) faster with regards to anisotropic filtering than the Radeon HD 4890 1GB. (explain)
Pixel RateThe Radeon HD 6870 should be much (about 80%) faster with regards to FSAA than the Radeon HD 4890 1GB, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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