Compare any two graphics cards:
Radeon HD 4650 1GB vs Radeon HD 6850
IntroThe Radeon HD 4650 1GB makes use of a 55 nm design. AMD has clocked the core frequency at 600 MHz. The GDDR3 RAM runs at a frequency of 700 MHz on this specific model. It features 320(64x5) SPUs along with 32 TAUs and 8 ROPs.Compare those specs to the Radeon HD 6850, which features GPU clock speed of 775 MHz, and 1024 MB of GDDR5 memory running at 1000 MHz through a 256-bit bus. It also is made up of 960 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6850 should be much faster than the Radeon HD 4650 1GB overall. (explain)
Texel RateThe Radeon HD 6850 is quite a bit (more or less 94%) faster with regards to AF than the Radeon HD 4650 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 6850 is superior to the Radeon HD 4650 1GB, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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