Compare any two graphics cards:
GeForce GTX 260 vs Radeon HD 6770 1GB
IntroThe GeForce GTX 260 makes use of a 65 nm design. nVidia has clocked the core frequency at 576 MHz. The GDDR3 memory is set to run at a speed of 999 MHz on this particular model. It features 192 SPUs along with 64 TAUs and 28 ROPs.Compare all that to the Radeon HD 6770 1GB, which comes with a clock frequency of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also uses a 128-bit bus, and uses a 40 nm design. It features 800 SPUs, 40 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 260 will be 67% quicker than the Radeon HD 6770 1GB in general, because of its greater bandwidth. (explain)
Texel RateThe GeForce GTX 260 should be a bit (more or less 2%) more effective at anisotropic filtering than the Radeon HD 6770 1GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GTX 260 is the winner, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 260 vs Radeon HD 6770 1GB”i got both cards.it seems like 6770 is better then gtx260 because of its less cost. high pixel shader.supports dx11 and power consuption is also low than gtx260.
Am gonna preffer 6770
I agree. I have both as well and the GTX seems no better performance wise.
i got 6670 2gb and 9500gt... not much different for medium games.!