Compare any two graphics cards:
GeForce GTX 260 vs Radeon HD 6770 1GB
IntroThe GeForce GTX 260 comes with a GPU core clock speed of 576 MHz, and the 896 MB of GDDR3 RAM runs at 999 MHz through a 448-bit bus. It also is comprised of 192 SPUs, 64 TAUs, and 28 ROPs.Compare all that to the Radeon HD 6770 1GB, which features core speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 memory. It features 800 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce GTX 260 should in theory be a lot superior to the Radeon HD 6770 1GB overall. (explain)
Texel RateThe GeForce GTX 260 should be a small bit (about 2%) more effective at anisotropic filtering than the Radeon HD 6770 1GB. (explain)
Pixel RateThe GeForce GTX 260 should be a small bit (about 12%) faster with regards to FSAA than the Radeon HD 6770 1GB, and should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 260 vs Radeon HD 6770 1GB”i got both cards.it seems like 6770 is better then gtx260 because of its less cost. high pixel shader.supports dx11 and power consuption is also low than gtx260.
Am gonna preffer 6770
I agree. I have both as well and the GTX seems no better performance wise.
i got 6670 2gb and 9500gt... not much different for medium games.!