Compare any two graphics cards:
VS

GeForce 9400 GT 256MB vs Radeon HD 6750

Intro

The GeForce 9400 GT 256MB comes with a core clock frequency of 550 MHz and a GDDR2 memory speed of 400 MHz. It also features a 128-bit bus, and makes use of a 65 nm design. It is comprised of 16 SPUs, 8 TAUs, and 4 ROPs.

Compare those specifications to the Radeon HD 6750, which uses a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this card. It features 720 SPUs as well as 36 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9400 GT 256MB 50 Watts
Radeon HD 6750 86 Watts
Difference: 36 Watts (72%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6750 will be 400% quicker than the GeForce 9400 GT 256MB in general, because of its higher bandwidth. (explain)

Radeon HD 6750 64000 MB/sec
GeForce 9400 GT 256MB 12800 MB/sec
Difference: 51200 (400%)

Texel Rate

The Radeon HD 6750 should be quite a bit (approximately 493%) better at anisotropic filtering than the GeForce 9400 GT 256MB. (explain)

Radeon HD 6750 26100 Mtexels/sec
GeForce 9400 GT 256MB 4400 Mtexels/sec
Difference: 21700 (493%)

Pixel Rate

The Radeon HD 6750 should be quite a bit (approximately 427%) faster with regards to AA than the GeForce 9400 GT 256MB, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 6750 11600 Mpixels/sec
GeForce 9400 GT 256MB 2200 Mpixels/sec
Difference: 9400 (427%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9400 GT 256MB Radeon HD 6750
Manufacturer nVidia AMD
Year August 2008 January 2011
Code Name G96a Juniper Pro
Memory 256 MB 512 MB
Core Speed 550 MHz 725 MHz
Memory Speed 800 MHz 4000 MHz
Power (Max TDP) 50 watts 86 watts
Bandwidth 12800 MB/sec 64000 MB/sec
Texel Rate 4400 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 2200 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 16 720
Texture Mapping Units 8 36
Render Output Units 4 16
Bus Type GDDR2 GDDR5
Bus Width 128-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 314 million 1040 million
Bus PCIe x16 2.0, PCI PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield