Compare any two graphics cards:
VS

GeForce 9500 GT DDR2 vs GeForce 9800 GX2

Intro

The GeForce 9500 GT DDR2 has a GPU core speed of 550 MHz, and the 256 MB of DDR2 memory runs at 500 MHz through a 128-bit bus. It also features 32 Stream Processors, 16 TAUs, and 8 Raster Operation Units.

Compare those specs to the GeForce 9800 GX2, which comes with a core clock frequency of 600 MHz and a GDDR3 memory speed of 1000 MHz. It also features a 256-bit memory bus, and uses a 65 nm design. It is comprised of 128 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT DDR2 50 Watts
GeForce 9800 GX2 197 Watts
Difference: 147 Watts (294%)

Memory Bandwidth

The GeForce 9800 GX2 should in theory perform much faster than the GeForce 9500 GT DDR2 overall. (explain)

GeForce 9800 GX2 128000 MB/sec
GeForce 9500 GT DDR2 16000 MB/sec
Difference: 112000 (700%)

Texel Rate

The GeForce 9800 GX2 will be much (approximately 773%) better at texture filtering than the GeForce 9500 GT DDR2. (explain)

GeForce 9800 GX2 76800 Mtexels/sec
GeForce 9500 GT DDR2 8800 Mtexels/sec
Difference: 68000 (773%)

Pixel Rate

The GeForce 9800 GX2 is quite a bit (about 336%) better at AA than the GeForce 9500 GT DDR2, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce 9800 GX2 19200 Mpixels/sec
GeForce 9500 GT DDR2 4400 Mpixels/sec
Difference: 14800 (336%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce 9500 GT DDR2

Amazon.com

Check prices at:

GeForce 9800 GX2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9500 GT DDR2 GeForce 9800 GX2
Manufacturer nVidia nVidia
Year July 2008 Mar 2008
Code Name G96a G92
Memory 256 MB 512 MB (x2)
Core Speed 550 MHz 600 MHz (x2)
Memory Speed 1000 MHz 2000 MHz (x2)
Power (Max TDP) 50 watts 197 watts
Bandwidth 16000 MB/sec 128000 MB/sec
Texel Rate 8800 Mtexels/sec 76800 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 19200 Mpixels/sec
Unified Shaders 32 128 (x2)
Texture Mapping Units 16 64 (x2)
Render Output Units 8 16 (x2)
Bus Type DDR2 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 65 nm 65 nm
Transistors 314 million 754 million
Bus PCIe x16 2.0, PCI PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9500 GT DDR2

Amazon.com

Check prices at:

GeForce 9800 GX2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield