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GeForce GTX Titan Black vs GeForce RTX 4070 Ti

Intro

The GeForce GTX Titan Black comes with a clock speed of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 2880 SPUs, 240 Texture Address Units, and 48 Raster Operation Units.

Compare all of that to the GeForce RTX 4070 Ti, which has a GPU core clock speed of 2310 MHz, and 12288 MB of GDDR6X RAM set to run at 1313 MHz through a 192-bit bus. It also features 7680 SPUs, 240 Texture Address Units, and 80 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan Black 250 Watts
GeForce RTX 4070 Ti 285 Watts
Difference: 35 Watts (14%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 4070 Ti should perform quite a bit faster than the GeForce GTX Titan Black overall. (explain)

GeForce RTX 4070 Ti 516096 MB/sec
GeForce GTX Titan Black 336000 MB/sec
Difference: 180096 (54%)

Texel Rate

The GeForce RTX 4070 Ti should be quite a bit (approximately 160%) faster with regards to texture filtering than the GeForce GTX Titan Black. (explain)

GeForce RTX 4070 Ti 554400 Mtexels/sec
GeForce GTX Titan Black 213360 Mtexels/sec
Difference: 341040 (160%)

Pixel Rate

The GeForce RTX 4070 Ti should be much (more or less 333%) faster with regards to AA than the GeForce GTX Titan Black, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce RTX 4070 Ti 184800 Mpixels/sec
GeForce GTX Titan Black 42672 Mpixels/sec
Difference: 142128 (333%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

Check prices at:

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black GeForce RTX 4070 Ti
Manufacturer nVidia nVidia
Year February 2014 January 2023
Code Name GK110-430 AD104-400-A1
Memory 6144 MB 12288 MB
Core Speed 889 MHz 2310 MHz
Memory Speed 7000 MHz 2626 GB/s
Power (Max TDP) 250 watts 285 watts
Bandwidth 336000 MB/sec 516096 MB/sec
Texel Rate 213360 Mtexels/sec 554400 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 184800 Mpixels/sec
Unified Shaders 2880 7680
Texture Mapping Units 240 240
Render Output Units 48 80
Bus Type GDDR5 GDDR6X
Bus Width 384-bit 192-bit
Fab Process 28 nm 4 nm
Transistors 7080 million 35800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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