Compare any two graphics cards:
GeForce GTX 1050 3GB vs Radeon RX 7900 XTX
IntroThe GeForce GTX 1050 3GB uses a 14 nm design. nVidia has clocked the core speed at 1392 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this particular model. It features 768 SPUs as well as 48 Texture Address Units and 24 Rasterization Operator Units.Compare those specs to the Radeon RX 7900 XTX, which has a core clock speed of 1855 MHz and a GDDR6 memory frequency of 2500 MHz. It also uses a 384-bit memory bus, and uses a 5 nm design. It is comprised of 6144 SPUs, 384 TAUs, and 192 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XTX should be a lot faster than the GeForce GTX 1050 3GB overall. (explain)
Texel RateThe Radeon RX 7900 XTX should be quite a bit (about 966%) more effective at texture filtering than the GeForce GTX 1050 3GB. (explain)
Pixel RateThe Radeon RX 7900 XTX will be much (approximately 966%) faster with regards to AA than the GeForce GTX 1050 3GB, and capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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