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GeForce GTX 295 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 295 has core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 RAM. It features 240 SPUs as well as 80 Texture Address Units and 28 Rasterization Operator Units.

Compare all that to the Radeon HD 3870 X2 1GB, which has clock speeds of 825 MHz on the GPU, and 1126 MHz on the 1024 MB of GDDR4 memory. It features 320(64x5) SPUs along with 16 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 295 should be 55% faster than the Radeon HD 3870 X2 1GB in general, due to its greater bandwidth. (explain)

GeForce GTX 295 223776 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 79648 (55%)

Texel Rate

The GeForce GTX 295 is much (about 249%) more effective at anisotropic filtering than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 65760 (249%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 295 is superior to the Radeon HD 3870 X2 1GB, by far. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 5856 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year January 8, 2009 Jan 28, 2008
Code Name G200b R680
Memory 896 MB (x2) 1024 MB (x2)
Core Speed 576 MHz (x2) 825 MHz (x2)
Memory Speed 1998 MHz (x2) 2252 MHz (x2)
Power (Max TDP) 289 watts (Unknown) watts
Bandwidth 223776 MB/sec 144128 MB/sec
Texel Rate 92160 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 240 (x2) 320(64x5) (x2)
Texture Mapping Units 80 (x2) 16 (x2)
Render Output Units 28 (x2) 16 (x2)
Bus Type GDDR3 GDDR4
Bus Width 448-bit (x2) 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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