Compare any two graphics cards:
GeForce RTX 3050 vs Radeon R9 270
IntroThe GeForce RTX 3050 uses a 8 nm design. nVidia has set the core speed at 1552 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this particular model. It features 2560 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.Compare those specs to the Radeon R9 270, which has GPU core speed of 900 MHz, and 2048 MB of GDDR5 RAM set to run at 1400 MHz through a 256-bit bus. It also is made up of 1280 Stream Processors, 80 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3050 should theoretically perform quite a bit faster than the Radeon R9 270 in general. (explain)
Texel RateThe GeForce RTX 3050 is much (approximately 72%) faster with regards to AF than the Radeon R9 270. (explain)
Pixel RateThe GeForce RTX 3050 will be a lot (about 72%) better at full screen anti-aliasing than the Radeon R9 270, and also should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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