Compare any two graphics cards:
VS

GeForce GTX 750 vs GeForce RTX 3050

Intro

The GeForce GTX 750 makes use of a 28 nm design. nVidia has clocked the core speed at 1020 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this card. It features 512 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the GeForce RTX 3050, which features a core clock frequency of 1552 MHz and a GDDR6 memory frequency of 1750 MHz. It also makes use of a 128-bit memory bus, and makes use of a 8 nm design. It is comprised of 2560 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce RTX 3050 130 Watts
Difference: 75 Watts (136%)

Memory Bandwidth

The GeForce RTX 3050 should theoretically perform quite a bit faster than the GeForce GTX 750 in general. (explain)

GeForce RTX 3050 229376 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 149376 (187%)

Texel Rate

The GeForce RTX 3050 will be much (about 280%) faster with regards to texture filtering than the GeForce GTX 750. (explain)

GeForce RTX 3050 124160 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 91520 (280%)

Pixel Rate

The GeForce RTX 3050 will be much (about 204%) more effective at AA than the GeForce GTX 750, and will be able to handle higher screen resolutions more effectively. (explain)

GeForce RTX 3050 49664 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 33344 (204%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 GeForce RTX 3050
Manufacturer nVidia nVidia
Year February 2014 January 2022
Code Name GM107 Ampere GA106-150-KA-A1
Memory 1024 MB 8192 MB
Core Speed 1020 MHz 1552 MHz
Memory Speed 5000 MHz 3500 GB/s
Power (Max TDP) 55 watts 130 watts
Bandwidth 80000 MB/sec 229376 MB/sec
Texel Rate 32640 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 49664 Mpixels/sec
Unified Shaders 512 2560
Texture Mapping Units 32 80
Render Output Units 16 32
Bus Type GDDR5 GDDR6
Bus Width 128-bit 128-bit
Fab Process 28 nm 8 nm
Transistors 1870 million 12000 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield