Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon HD 6750 1GB
IntroThe GeForce RTX 3080 12 GB uses a 8 nm design. nVidia has clocked the core speed at 1260 MHz. The GDDR6X RAM runs at a speed of 1188 MHz on this specific model. It features 8960 SPUs along with 280 TAUs and 112 ROPs.Compare all that to the Radeon HD 6750 1GB, which comes with a core clock speed of 725 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It is comprised of 720 SPUs, 36 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3080 12 GB is 1360% faster than the Radeon HD 6750 1GB in general, because of its greater data rate. (explain)
Texel RateThe GeForce RTX 3080 12 GB is quite a bit (approximately 1252%) faster with regards to anisotropic filtering than the Radeon HD 6750 1GB. (explain)
Pixel RateThe GeForce RTX 3080 12 GB will be quite a bit (approximately 1117%) faster with regards to full screen anti-aliasing than the Radeon HD 6750 1GB, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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