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GeForce GTX 460 1GB vs GeForce RTX 3080 12 GB

Intro

The GeForce GTX 460 1GB uses a 40 nm design. nVidia has clocked the core speed at 675 MHz. The GDDR5 memory is set to run at a speed of 900 MHz on this card. It features 336 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the GeForce RTX 3080 12 GB, which comes with a core clock speed of 1260 MHz and a GDDR6X memory speed of 1188 MHz. It also makes use of a 384-bit bus, and uses a 8 nm design. It is comprised of 8960 SPUs, 280 Texture Address Units, and 112 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 1GB 160 Watts
GeForce RTX 3080 12 GB 350 Watts
Difference: 190 Watts (119%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 3080 12 GB will be 711% quicker than the GeForce GTX 460 1GB overall, because of its higher bandwidth. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
GeForce GTX 460 1GB 115200 MB/sec
Difference: 819098 (711%)

Texel Rate

The GeForce RTX 3080 12 GB is much (more or less 833%) better at texture filtering than the GeForce GTX 460 1GB. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 315000 (833%)

Pixel Rate

The GeForce RTX 3080 12 GB should be much (about 553%) more effective at FSAA than the GeForce GTX 460 1GB, and should be able to handle higher screen resolutions better. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
GeForce GTX 460 1GB 21600 Mpixels/sec
Difference: 119520 (553%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 1GB

Amazon.com

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GeForce RTX 3080 12 GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 1GB GeForce RTX 3080 12 GB
Manufacturer nVidia nVidia
Year July 2010 January 2022
Code Name GF104 GA102-220-A1
Memory 1024 MB 12288 MB
Core Speed 675 MHz 1260 MHz
Memory Speed 3600 MHz 2376 GB/s
Power (Max TDP) 160 watts 350 watts
Bandwidth 115200 MB/sec 934298 MB/sec
Texel Rate 37800 Mtexels/sec 352800 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 141120 Mpixels/sec
Unified Shaders 336 8960
Texture Mapping Units 56 280
Render Output Units 32 112
Bus Type GDDR5 GDDR6X
Bus Width 256-bit 384-bit
Fab Process 40 nm 8 nm
Transistors 1950 million 28300 million
Bus PCIe x16 PCIe 4.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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