Compare any two graphics cards:
VS

GeForce RTX 3080 12 GB vs Geforce GTX 670

Intro

The GeForce RTX 3080 12 GB has clock speeds of 1260 MHz on the GPU, and 1188 MHz on the 12288 MB of GDDR6X RAM. It features 8960 SPUs along with 280 TAUs and 112 Rasterization Operator Units.

Compare those specifications to the Geforce GTX 670, which uses a 28 nm design. nVidia has clocked the core speed at 915 MHz. The GDDR5 RAM runs at a speed of 1500 MHz on this particular card. It features 1344 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
GeForce RTX 3080 12 GB 350 Watts
Difference: 180 Watts (106%)

Memory Bandwidth

In theory, the GeForce RTX 3080 12 GB should be quite a bit faster than the Geforce GTX 670 overall. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 742298 (387%)

Texel Rate

The GeForce RTX 3080 12 GB should be a lot (approximately 244%) faster with regards to texture filtering than the Geforce GTX 670. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 250320 (244%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce RTX 3080 12 GB is superior to the Geforce GTX 670, and very much so. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 111840 (382%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 3080 12 GB Geforce GTX 670
Manufacturer nVidia nVidia
Year January 2022 May 2012
Code Name GA102-220-A1 GK104
Memory 12288 MB 2048 MB
Core Speed 1260 MHz 915 MHz
Memory Speed 1188 GB/s 6000 MHz
Power (Max TDP) 350 watts 170 watts
Bandwidth 934298 MB/sec 192000 MB/sec
Texel Rate 352800 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 141120 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 8960 1344
Texture Mapping Units 280 112
Render Output Units 112 32
Bus Type GDDR6X GDDR5
Bus Width 384-bit 256-bit
Fab Process 8 nm 28 nm
Transistors 28300 million 3540 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield