Compare any two graphics cards:
Radeon HD 6770 1GB vs Radeon RX 6500 XT
IntroThe Radeon HD 6770 1GB features a core clock speed of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also uses a 128-bit memory bus, and makes use of a 40 nm design. It is made up of 800 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.Compare all of that to the Radeon RX 6500 XT, which comes with a GPU core clock speed of 2200 MHz, and 4096 MB of GDDR6 RAM set to run at 2250 MHz through a 64-bit bus. It also is comprised of 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6500 XT should in theory perform much faster than the Radeon HD 6770 1GB overall. (explain)
Texel RateThe Radeon RX 6500 XT is quite a bit (about 291%) faster with regards to AF than the Radeon HD 6770 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6500 XT is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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