Compare any two graphics cards:
Geforce GTX 770 vs Radeon RX 6600 XT
IntroThe Geforce GTX 770 uses a 28 nm design. nVidia has set the core frequency at 1046 MHz. The GDDR5 memory runs at a frequency of 1753 MHz on this particular card. It features 1536 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon RX 6600 XT, which comes with a core clock speed of 1968 MHz and a GDDR6 memory frequency of 2000 MHz. It also makes use of a 128-bit memory bus, and uses a 7 nm design. It is made up of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6600 XT is 17% faster than the Geforce GTX 770 overall, because of its greater data rate. (explain)
Texel RateThe Radeon RX 6600 XT is quite a bit (approximately 88%) faster with regards to AF than the Geforce GTX 770. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 6600 XT is superior to the Geforce GTX 770, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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