Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon RX 6600 XT
IntroThe GeForce GTX 780 Ti has a clock frequency of 875 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It is made up of 2880 SPUs, 240 TAUs, and 48 ROPs.Compare all that to the Radeon RX 6600 XT, which comes with a clock speed of 1968 MHz and a GDDR6 memory frequency of 2000 MHz. It also features a 128-bit bus, and makes use of a 7 nm design. It features 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 780 Ti will be 28% faster than the Radeon RX 6600 XT in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon RX 6600 XT is just a bit (more or less 20%) more effective at AF than the GeForce GTX 780 Ti. (explain)
Pixel RateThe Radeon RX 6600 XT should be quite a bit (approximately 200%) better at AA than the GeForce GTX 780 Ti, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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