Compare any two graphics cards:
GeForce GTX 970 vs Radeon RX 6600 XT
IntroThe GeForce GTX 970 has a core clock speed of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It is comprised of 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.Compare those specifications to the Radeon RX 6600 XT, which makes use of a 7 nm design. AMD has set the core frequency at 1968 MHz. The GDDR6 RAM works at a frequency of 2000 MHz on this card. It features 2048 SPUs along with 128 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6600 XT is 17% faster than the GeForce GTX 970 in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon RX 6600 XT should be quite a bit (about 131%) better at AF than the GeForce GTX 970. (explain)
Pixel RateThe Radeon RX 6600 XT will be quite a bit (approximately 87%) better at full screen anti-aliasing than the GeForce GTX 970, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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