Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon HD 7870 XT
IntroThe GeForce RTX 3070 Ti uses a 8 nm design. nVidia has set the core speed at 1575 MHz. The GDDR6X RAM runs at a speed of 1188 MHz on this particular card. It features 6144 SPUs along with 192 Texture Address Units and 96 ROPs.Compare those specifications to the Radeon HD 7870 XT, which makes use of a 28 nm design. AMD has set the core frequency at 925 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this specific model. It features 1536 SPUs as well as 96 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 3070 Ti should theoretically be quite a bit superior to the Radeon HD 7870 XT overall. (explain)
Texel RateThe GeForce RTX 3070 Ti should be a lot (more or less 241%) faster with regards to anisotropic filtering than the Radeon HD 7870 XT. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 3070 Ti is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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