Compare any two graphics cards:
GeForce GTX Titan Black vs Radeon RX 6700 XT
IntroThe GeForce GTX Titan Black uses a 28 nm design. nVidia has set the core speed at 889 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this specific card. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.Compare all that to the Radeon RX 6700 XT, which has a core clock speed of 2321 MHz and a GDDR6 memory speed of 2000 MHz. It also uses a 192-bit bus, and makes use of a 7 nm design. It is comprised of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6700 XT should perform a little bit faster than the GeForce GTX Titan Black in general. (explain)
Texel RateThe Radeon RX 6700 XT will be a lot (about 74%) faster with regards to AF than the GeForce GTX Titan Black. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 6700 XT is superior to the GeForce GTX Titan Black, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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