Compare any two graphics cards:
GeForce GTX 1080 vs GeForce RTX 3060 Ti
IntroThe GeForce GTX 1080 has a GPU core speed of 1607 MHz, and the 8192 MB of GDDR5X memory is set to run at 1251 MHz through a 256-bit bus. It also features 2560 Stream Processors, 160 TAUs, and 64 ROPs.Compare all of that to the GeForce RTX 3060 Ti, which has a core clock speed of 1410 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 256-bit bus, and uses a 8 nm design. It is made up of 4864 SPUs, 152 Texture Address Units, and 80 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 1080 is -100% quicker than the GeForce RTX 3060 Ti overall, due to its higher bandwidth. (explain)
Texel RateThe GeForce GTX 1080 will be a little bit (more or less 20%) faster with regards to AF than the GeForce RTX 3060 Ti. (explain)
Pixel RateThe GeForce RTX 3060 Ti is just a bit (more or less 10%) better at anti-aliasing than the GeForce GTX 1080, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce GTX 1080 vs GeForce RTX 3060 Ti”Proszę o dodanie kart gtx 1660 i 1660 super. Dodana została tylko 1660 ti ale ona ma inne zegary co podane wyżej karty. Chciałbym zrobić konfigurację i porównanie zegarów