Compare any two graphics cards:
GeForce 8500 GT vs GeForce 8600 GS (OEM)
IntroThe GeForce 8500 GT has a GPU core speed of 450 MHz, and the 512 MB of DDR2 RAM is set to run at 400 MHz through a 128-bit bus. It also features 16 Stream Processors, 8 Texture Address Units, and 4 Raster Operation Units.Compare those specifications to the GeForce 8600 GS (OEM), which comes with a clock speed of 540 MHz and a DDR2 memory frequency of 400 MHz. It also features a 128-bit bus, and uses a 80 nm design. It is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthBoth cards have the exact same memory bandwidth, so in theory they should have identical performance. (explain)
Texel RateThe GeForce 8600 GS (OEM) will be much (approximately 140%) faster with regards to AF than the GeForce 8500 GT. (explain)
Pixel RateThe GeForce 8600 GS (OEM) is a lot (about 140%) more effective at FSAA than the GeForce 8500 GT, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!