Compare any two graphics cards:
Radeon HD 7790 vs Radeon RX 6800 XT
IntroThe Radeon HD 7790 has a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 128-bit bus, and uses a 28 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.Compare all of that to the Radeon RX 6800 XT, which features a core clock speed of 1825 MHz and a GDDR6 memory frequency of 2000 MHz. It also features a 256-bit memory bus, and makes use of a 7 nm design. It is comprised of 4608 SPUs, 288 TAUs, and 128 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6800 XT should be 446% quicker than the Radeon HD 7790 overall, because of its greater bandwidth. (explain)
Texel RateThe Radeon RX 6800 XT will be a lot (more or less 839%) faster with regards to anisotropic filtering than the Radeon HD 7790. (explain)
Pixel RateThe Radeon RX 6800 XT should be much (approximately 1360%) faster with regards to AA than the Radeon HD 7790, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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