Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon RX 6800 XT
IntroThe GeForce RTX 2080 SUPER features a clock speed of 1650 MHz and a GDDR6 memory frequency of 1937 MHz. It also features a 256-bit bus, and makes use of a 12 nm design. It is comprised of 3072 SPUs, 192 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the Radeon RX 6800 XT, which comes with a clock speed of 1825 MHz and a GDDR6 memory speed of 2000 MHz. It also makes use of a 256-bit memory bus, and makes use of a 7 nm design. It features 4608 SPUs, 288 Texture Address Units, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 6800 XT should theoretically be just a bit superior to the GeForce RTX 2080 SUPER overall. (explain)
Texel RateThe Radeon RX 6800 XT is quite a bit (about 66%) better at AF than the GeForce RTX 2080 SUPER. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 6800 XT is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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