Compare any two graphics cards:
GeForce GT 240 GDDR5 1GB vs GeForce RTX 2080 SUPER
IntroThe GeForce GT 240 GDDR5 1GB comes with clock speeds of 550 MHz on the GPU, and 850 MHz on the 1024 MB of GDDR5 memory. It features 96 SPUs as well as 32 Texture Address Units and 8 Rasterization Operator Units.Compare those specs to the GeForce RTX 2080 SUPER, which features GPU clock speed of 1650 MHz, and 8192 MB of GDDR6 RAM running at 1937 MHz through a 256-bit bus. It also features 3072 Stream Processors, 192 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 SUPER will be 834% faster than the GeForce GT 240 GDDR5 1GB in general, because of its higher bandwidth. (explain)
Texel RateThe GeForce RTX 2080 SUPER should be much (more or less 1700%) more effective at texture filtering than the GeForce GT 240 GDDR5 1GB. (explain)
Pixel RateThe GeForce RTX 2080 SUPER should be quite a bit (approximately 2300%) better at AA than the GeForce GT 240 GDDR5 1GB, and also will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!