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Radeon R9 295X2 vs Radeon RX 5500 XT

Intro

The Radeon R9 295X2 features a GPU core speed of 1018 MHz, and the 4096 MB of GDDR5 RAM runs at 1250 MHz through a 512-bit bus. It also features 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.

Compare those specifications to the Radeon RX 5500 XT, which has a clock frequency of 1717 MHz and a GDDR6 memory frequency of 1750 MHz. It also makes use of a 128-bit memory bus, and makes use of a 7 nm design. It features 1408 SPUs, 88 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5500 XT 130 Watts
Radeon R9 295X2 500 Watts
Difference: 370 Watts (285%)

Memory Bandwidth

In theory, the Radeon R9 295X2 is 179% faster than the Radeon RX 5500 XT in general, because of its higher data rate. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 5500 XT 229376 MB/sec
Difference: 410624 (179%)

Texel Rate

The Radeon R9 295X2 should be quite a bit (approximately 137%) faster with regards to anisotropic filtering than the Radeon RX 5500 XT. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon RX 5500 XT 151096 Mtexels/sec
Difference: 207240 (137%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon R9 295X2 is the winner, by a large margin. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon RX 5500 XT 54944 Mpixels/sec
Difference: 75360 (137%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

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Radeon RX 5500 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 5500 XT
Manufacturer AMD AMD
Year April 2014 December 2019
Code Name Vesuvius Navi 14 XTX
Memory 4096 MB (x2) 8192 MB
Core Speed 1018 MHz (x2) 1717 MHz
Memory Speed 5000 MHz (x2) 3500 GB/s
Power (Max TDP) 500 watts 130 watts
Bandwidth 640000 MB/sec 229376 MB/sec
Texel Rate 358336 Mtexels/sec 151096 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 54944 Mpixels/sec
Unified Shaders 2816 (x2) 1408
Texture Mapping Units 176 (x2) 88
Render Output Units 64 (x2) 32
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 128-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 6400 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 5500 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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