Compare any two graphics cards:
Radeon R9 Fury X vs Radeon RX 5500 XT
IntroThe Radeon R9 Fury X uses a 28 nm design. AMD has clocked the core speed at 1050 MHz. The HBM memory runs at a speed of 500 MHz on this specific model. It features 4096 SPUs as well as 256 TAUs and 64 ROPs.Compare those specifications to the Radeon RX 5500 XT, which features a clock speed of 1717 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 128-bit bus, and makes use of a 7 nm design. It features 1408 SPUs, 88 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 Fury X should theoretically perform much faster than the Radeon RX 5500 XT in general. (explain)
Texel RateThe Radeon R9 Fury X is much (about 78%) more effective at anisotropic filtering than the Radeon RX 5500 XT. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon R9 Fury X is superior to the Radeon RX 5500 XT, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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