Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon RX 5600
IntroThe GeForce RTX 2080 Ti comes with a GPU clock speed of 1350 MHz, and the 11264 MB of GDDR6 RAM runs at 1750 MHz through a 352-bit bus. It also is made up of 4352 SPUs, 272 Texture Address Units, and 88 ROPs.Compare all of that to the Radeon RX 5600, which makes use of a 7 nm design. AMD has clocked the core speed at 1375 MHz. The GDDR6 memory works at a frequency of 1500 MHz on this particular model. It features 2048 SPUs as well as 128 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2080 Ti, in theory, should perform much faster than the Radeon RX 5600 overall. (explain)
Texel RateThe GeForce RTX 2080 Ti is a lot (approximately 109%) better at anisotropic filtering than the Radeon RX 5600. (explain)
Pixel RateThe GeForce RTX 2080 Ti should be quite a bit (about 35%) more effective at AA than the Radeon RX 5600, and should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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