Compare any two graphics cards:
GeForce RTX 2060 Super vs Radeon RX 5600
IntroThe GeForce RTX 2060 Super uses a 12 nm design. nVidia has set the core frequency at 1470 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular card. It features 2176 SPUs as well as 136 TAUs and 64 ROPs.Compare all of that to the Radeon RX 5600, which features a clock speed of 1375 MHz and a GDDR6 memory frequency of 1500 MHz. It also features a 192-bit bus, and makes use of a 7 nm design. It is made up of 2048 SPUs, 128 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2060 Super should in theory perform much faster than the Radeon RX 5600 in general. (explain)
Texel RateThe GeForce RTX 2060 Super will be just a bit (more or less 14%) more effective at anisotropic filtering than the Radeon RX 5600. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce RTX 2060 Super is superior to the Radeon RX 5600, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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