Compare any two graphics cards:
Radeon RX 5700 XT vs Radeon RX 580
IntroThe Radeon RX 5700 XT uses a 7 nm design. AMD has set the core frequency at 1605 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific model. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.Compare all that to the Radeon RX 580, which comes with a core clock frequency of 1257 MHz and a GDDR5 memory frequency of 2000 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 5700 XT should theoretically perform quite a bit faster than the Radeon RX 580 overall. (explain)
Texel RateThe Radeon RX 5700 XT should be quite a bit (approximately 42%) better at AF than the Radeon RX 580. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 5700 XT is superior to the Radeon RX 580, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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