Compare any two graphics cards:
GeForce RTX 2060 Super vs Nvidia Titan Xp
IntroThe GeForce RTX 2060 Super has a clock speed of 1470 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 256-bit memory bus, and uses a 12 nm design. It is comprised of 2176 SPUs, 136 TAUs, and 64 Raster Operation Units.Compare those specs to the Nvidia Titan Xp, which uses a 16 nm design. nVidia has clocked the core frequency at 1582 MHz. The GDDR5X memory runs at a speed of 1426 MHz on this card. It features 3840 SPUs as well as 240 TAUs and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Nvidia Titan Xp will be 22% faster than the GeForce RTX 2060 Super overall, due to its greater data rate. (explain)
Texel RateThe Nvidia Titan Xp should be quite a bit (approximately 90%) faster with regards to texture filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Nvidia Titan Xp is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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